Initialize engine version: 5.6.0f3 (497a0f351392)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1060 (ID=0x1c20)
    Vendor:   NVIDIA
    VRAM:     3035 MB
    Driver:   21.21.13.6922
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\leuat\OneDrive\Documents\GitHub\mlp\publish\publish_win\MCAst\mlp_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\leuat\OneDrive\Documents\GitHub\mlp\publish\publish_win\MCAst\mlp_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\leuat\OneDrive\Documents\GitHub\mlp\publish\publish_win\MCAst\mlp_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\leuat\OneDrive\Documents\GitHub\mlp\publish\publish_win\MCAst\mlp_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\leuat\OneDrive\Documents\GitHub\mlp\publish\publish_win\MCAst\mlp_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\leuat\OneDrive\Documents\GitHub\mlp\publish\publish_win\MCAst\mlp_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\leuat\OneDrive\Documents\GitHub\mlp\publish\publish_win\MCAst\mlp_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\leuat\OneDrive\Documents\GitHub\mlp\publish\publish_win\MCAst\mlp_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\leuat\OneDrive\Documents\GitHub\mlp\publish\publish_win\MCAst\mlp_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\leuat\OneDrive\Documents\GitHub\mlp\publish\publish_win\MCAst\mlp_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\leuat\OneDrive\Documents\GitHub\mlp\publish\publish_win\MCAst\mlp_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\leuat\OneDrive\Documents\GitHub\mlp\publish\publish_win\MCAst\mlp_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.021 seconds
Platform assembly: C:\Users\leuat\OneDrive\Documents\GitHub\mlp\publish\publish_win\MCAst\mlp_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\leuat\OneDrive\Documents\GitHub\mlp\publish\publish_win\MCAst\mlp_Data\Managed\System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.236000 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 3c5c -> priority: 1 
  Thread -> id: 3c7c -> priority: 1 
Serialization depth limit 7 exceeded at 'LemonSpawn::SerializedMCAstObject.Frames'. There may be an object composition cycle in one or more of your serialized classes.

Serialization hierarchy:
8: LemonSpawn::SerializedMCAstObject.Frames
7: LemonSpawn::SerializedMCAstObject.Objects
6: LemonSpawn::SerializedMCAstObject.Objects
5: LemonSpawn::SerializedMCAstObject.Objects
4: LemonSpawn::SerializedMCAstObject.Objects
3: LemonSpawn::SerializedMCAstObject.Objects
2: LemonSpawn::SerializedMCAstObject.Objects
1: LemonSpawn::SerializedWorld.Objects
0: LemonSpawn::World.szWorld

 
(Filename:  Line: 84)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Shader LemonSpawn/Star uses undefined Queue: 'Opaque'
 
(Filename:  Line: 275)

Shader LemonSpawn/Star uses undefined Queue: 'Opaque'
 
(Filename:  Line: 225)

UnloadTime: 57.182693 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 726.
Total: 0.457777 ms (FindLiveObjects: 0.055111 ms CreateObjectMapping: 0.028888 ms MarkObjects: 0.368000 ms  DeleteObjects: 0.004888 ms)

Ignoring setting skybox 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Platform assembly: C:\Users\leuat\OneDrive\Documents\GitHub\mlp\publish\publish_win\MCAst\mlp_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Users\leuat\OneDrive\Documents\GitHub\mlp\publish\publish_win\MCAst\mlp_Data\Managed\System.Xml.Linq.dll (this message is harmless)
Ignoring setting skybox 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Tag: n is not defined.
 
(Filename:  Line: 356)

Shader LemonSpawn/GasPlanet uses undefined Queue: 'Opaque'
 
(Filename:  Line: 275)

Shader LemonSpawn/GasPlanet uses undefined Queue: 'Opaque'
 
(Filename:  Line: 225)

blah (-5.4, -78.3, 84.2)  (0.0, -0.5, 0.8)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

blah (-838.7, 196.1, 248.8)  (-0.7, -0.1, 0.7)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

blah (-67.9, 404.8, 583.6)  (-0.1, 0.1, 1.0)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

